This page contains a sample of some of the projects I have worked on as an application developer with over 13 years professional experience, with expertise in Unity 3D, developing AR, mobile apps and interactive exhibits.
For games and other side projects I have also developed, feel free to check out the Game Dev section.
Western Australian Museum

Working with Hungry Sky, we created a number of exhibits for the new WA Museum Boola Bardip, including interactive touch screen applications, and projection mapped coral scene.
- Unity
- Linux
- Projection Mapping
- Multi- Touch
- Educational Interactive Installations
Interactive Wall – Perth Children’s Hospital

A large 18 display interactive wall in the lobby of the Perth Children’s Hospital which cycles between a number of interactive experiences for visitors to play and interact with.
- 2 Kinects
- 18 Displays
- 3 Networked Machines
CTF Construction Futures Centre

Developed a number of interactive educational installations for the CTF Construction Futures Centre including educational touch screen games, VR experiences, and interactive projection sandpits.
- VR
- Projection Mapping
- Realsense Depth Sensors
- Multi-User Multi-Touch
Dinosaur Discovery Augmented Reality Experience
Interactive AR experience developed for the Western Australian museum, where users can interact with Dinosaurs on a large public screen:
- Public Space AR
- Camera based tracking
Questacon & The Australian Museum – Spiders
Developed with the talented artistic team at Eyecandy Animation as a joint exhibition between Questacon and Australian Museum. Providing the programming side of a number of AR experiences bringing spiders to life on people’s screens.
- Augmented Reality
- Mobile App
The Sir John Monash Centre – Australia Before the War

Developed in conjunction with Eyecandy Animation, this interactive touch screen installation allows visitors to investigate a series of digital boxes which communicate interesting and little-known facts relating to Australian society before the first world war.
Bit Summit MXIV

Audio reactive light sculpture for BitSummit MXIV in Kyoto. Providing real-time visuals alongside the main stage, in sync with various live musical performances and game videos.
- Realtime Audio Reactive Visuals
- Projection Mapping